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FUNDRAISER

Celebrating 50 Years of Glorantha

Stories of Griselda

Oliver Dickinson

We are extremely delighted to announce our next KRAKEN Chapbooks! Each one will contain a Griselda short story by the great Oliver Dickinson! With the exception of A Day at the Races these Glorantha stories have never been published. They will be available in a very limited print run at THE KRAKEN and as PDF bundle afterwards.

These Chapbooks are produced by Tentacles Press and the RuneQuest-Gesellschaft e.V. under license from Moon Design Publications, as a fundraiser to support THE KRAKEN.

If you not attending THE KRAKEN but want to pre-order a print copy please write to fabian(AT)the-kraken.de

Ogre Hunt

Meet the parents

A Day at the Races

No Way for a Lady to Behave

A Brief Return to the Rubble

The Lady of Alone


Forgotten Secrets of Glorantha

Sandy Petersen

The second KRAKEN Chapbook is a transcript of the awesome seminar Forgotten Secrets of Glorantha at THE KRAKEN 2014 with illustrations by Jon Hodgson.

From THE KRAKEN 2014 Program booklet:

FORGOTTEN SECRETS OF GLORANTHA
Host: Sandy Petersen

Let the Geekfest begin! We’ll make Uncle Sandy tell us stories on how he helped Greg Stafford create Glorantha in the Green Age. The Only Old One has more arcane knowledge, memorizes more sources, knows more amusing trivia and unconsciously guards more Glorantha secrets than anyone besides Greg. All we have to do is ask! Crazy, I know. And yes, he knows the God Learner Secret. And no, he won’t tell us. Or worse: he will.

This Chapbook is a 44 pages extravaganza of forgotten, never told, unheard of, unpublished secrets of Glorantha right from the source – a veritable Glorantha Goldmine. Including the most terrifying Chaos Nest in Glorantha, Pamaltela history, East Isles secrets, the goal of the Empire of Wyrms Friends, more secret Troll Plans, the Black Moon, the Sky Terror and Dragon sexuality.

Forgotten Secrets of Glorantha is produced by Tentacles Press and the RuneQuest-Gesellschaft e.V. under license from Moon Design Publications, as a fundraiser to support THE KRAKEN.

Forgotten Secrets of Glorantha is availabe as PDF here for $6.95.

For a print copy please write to fabian(AT)the-kraken.de

Forgotten Secrets of Glorantha

Forgotten Secrets of Glorantha is also availabe as PDF in Japanese here for $6.95.

Forgotten Secrets of Glorantha - Japanese


Sharper Adventures in HeroQuest Glorantha

Robin D. Laws

Quest for Story! Quest for Adventure!

"I am impressed. Robin has done it again. He's applied his incisive power to come up with a versatile and understandable system of creating story driven adventures in Glorantha. Sharper Adventures in HeroQuest Glorantha is a must for every Narrator and player."
                    - Greg Stafford

"I am excited to see that Robin Laws has written a useful guide to gamemastering (and playing) in the amazing world of Glorantha. I read it thoroughly, and think it has handy ideas for other roleplaying games as well, though obviously it is particularly focused on entertaining campaigns set in rich universes."
                    - Sandy Petersen

"Despite the title, this invaluable reference is useful to gamemasters and players alike for any game setting. Laws' guidelines are scalable, helping focus character motivations, NPC behavior, adventure goals, and the campaign as a whole. The Chapbook presents an easy-to-use adventure structure fostering player agency while letting the gamemaster steer things towards a satisfying, coherent narrative. A worthy addition to the ever-growing (yet all-too-short) shelf of gaming advice."
                    - Jason Durall

Sharper Adventures in HQ Glorantha

Learn to harness the flexibility of the HeroQuest rules to build sharper, more rewarding Gloranthan scenarios.

Original system designer Robin D. Laws returns from the other side with tips, tricks and structures to make your adventures as open and wild as the world of Glorantha itself.

Master the power of the core activity, the underlying action that propels your heroes into mystery and danger.

Heighten the excitement with emotional stakes ensuring that players, and their characters, commit fully to their exploits.

Build resilient frameworks for your adventures by studying a simple three-act structure.

Discover how to bend existing scenarios to the needs of your players.

Uncover the secret of juicing up an adventure from the player’s side of the table.

Explore obstacles, the fundamental building blocks of adventure storytelling, from the inside. Construct them step-by-step, from the dilemmas that set them up, to the choices and consequences that give them meaning, to the rooting interest that keeps player knuckles white.

The first ever KRAKEN Chapbook, Sharper Adventures in HeroQuest Glorantha lays out in 32 pages a master class in adventure construction, applicable far beyond any one game or setting.

Sharper Adventures in HeroQuest Glorantha is availabe as PDF here for $6.95.

For a print copy please write to fabian(AT)the-kraken.de





October 2-5, 2015