GUESTS OF HONOR
Look whom THE KRAKEN has snatched!Steadfast KRAKEN allies known for their talents, brawn, wit and humor.
SANDY PETERSEN is the famed designer of the beloved roleplaying classic Call of Cthulhu and one of the most influential shapers of the fantasy world Glorantha. Sandy also put tons of fun in computer games like 'Doom', 'Quake' and the 'Age of Empires' series and is now designing board games for a living. If you have not heard about Cthulhu Wars, Gods War, Theomachy or Orcs Must Die: The Boardgame, Dicenstein! or Cthulhu Wars : Onslaught Two you should probably stop hiding under that rock and throw your eyeballs at Petersen Games. Recently Sandy returned to Chaosium as Vice-president of the Board of Directors, Chief Creative Consultant and Guidance Ro-Man. Seems the stars are right once again for Call of Cthulhu! Sandy loves THE KRAKEN so much (“It is my favorite gaming event of all time.”) that he travels to visit our non-profit, low budget Mini-KRAKEN under his own steam. We promised him to sacrifice enough Krakeneers to play-test his games in return. Oh sure, he will bring the prototype of Gods War, Orcs Must Die: The Boardgame, copies of Theomachy, Cthulhu Wars expansions, Dicenstein! and a 'Call of Cthulhu' scenario that he will run for the 'winners' of our Horror Lottery.
JEFF RICHARD is the Creative Director of Moon Design Publications, Glorantha scholar, Art Director, writer and since very recently the new Vice President and Creative Director of Chaosium. Yes, he is a walking and talking productivity Wunder (well, he is almost German now). He is also one of the creators of the webcomic Prince of Sartar and co-hosts the gaming podcast series Tales of Mythic Adventure with Michael O'Brien. Jeff will excite us by bringing freshly unearthed Glorantha treasures and newly revealed mysteries. You can expect more news about HeroQuest Glorantha , 13th Age in Glorantha, Gods War and an ungodly amount of Glorantha games, seminars and panels.
KEN ROLSTON is a Bon Vivant, sage, folk singer and award-winning designer of pen-and-paper RPGs and supplements. He co-designed the 2nd edition of PARANOIA, wrote for 'RuneQuest', 'Ghostbusters', 'Stormbringer 'and not to forget 'Superworld', for which he created the eye-popping supplement Bad Medicine for Dr. Drugs (Greg Stafford just can't stop raving about it!). When dinosaurs ruled the earth, Ken served as roleplaying director for West End Games, Games Workshop and the Avalon Hill Game Company. As a video game designer, he was lead designer at Bethesda Softworks for 'The Elder Scrolls' classics 'Morrowind' and 'Oblivion'. During his reign as RuneCzar at Avalon Hill, a period famously know as the 'RuneQuest Renaissance', he contributed his deathless prose and peerless editorial gifts to 'Sun County' (1992), 'River of Cradles '(1992), 'Shadows on the Borderland' (1993), 'Dorastor: Land of Doom' (1994) and 'Strangers in Prax' (1994). Now Ken is very retired and coasting through life, being affable and adorable and most importantly able to come to THE KRAKEN.
JASON DURALL is a longtime Chaosium devotee, working his way through 'Stormbringer', 'Call of Cthulhu', 'Runequest', 'Pendragon', 'Worlds of Wonder', 'ElfQuest', 'Ringworld', 'Superworld' and other such fine games. He leapt into the Chaosium fold with an early credit on 'Elric!' and later wrote 'Slaves of Fate' for 'Dragon Lords of Melnibone'. He was the principal author on the Big Gold Book: 'Basic Roleplaying', and has dabbled in writing for other BRP and Cthulhu-based games such as 'The Laundry' and 'Achtung! Cthulhu'. Most recently, he wrote the diceless roleplaying game 'Lords of Gossamer & Shadow'. Professionally, he was the lead writer on 'Wizard101' and is now the lead designer on 'Drakensang Online' here in Germany. Jason is also involved in designing Modiphius Entertainment's Robert E. Howard's Conan: Adventures in an Age Undreamed Of.
MICHAEL O'BRIEN, the Australian better known to the roleplaying community as MOB, is an author and contributor to numerous RuneQuest & Glorantha titles, most notably 'Sun County' and 'Strangers in Prax'. He was associate editor of the Tales of Reaching Moon magazine, devised the rules for 'Trollball' as a participant sport for gaming conventions, masterminded the creation of the gloriously fake fanzine 'Gorp' and is one of the biggest advocates of MGF (Maximum Game Fun). Currently, he co-hosts the gaming podcast series Tales of Mythic Adventure with Jeff Richard, and in partnership with Moon Design, is launching two new titles under the Rabbit Hat Games label: a reissue of Credo, the game of dueling dogmas, and Unfamy, the card game of the obscurely famous and marginally memorable. At GenCon 2015 it was announced that MOB is now the new Vice President (Product Development & Community Outreach) of Chaosium. Hurrah!
CHRIS KLUG a trained theatrical lighting designer, who began his career working on Broadway, in regional theater, and toured with various 70's rock n' roll bands. And has the hearing loss to prove it. Ask him about when he attended a party where Liv Tyler was naked. Then, at the behest of a fellow photographer Eric Lee Smith, Chris transitioned into a career designing games with SPI. He was first Assistant Designer on 'Universe', afterwards he became Lead Designer for the 2nd edition of DragonQuest (still one of his favorite designs), 'Horror Hotel' and 'Damocles Mission'. While at SPI he edited the roleplaying section of Ares Magazine. When TSR bought SPI in 1982, Chris moved on to the start-up Victory Games. Here Chris headed up the roleplaying games group, and designed the James Bond 007 RPG and oversaw the entire Bond line. This game has been hailed as the first RPG to emphasize story over simply killing things. Chris moved on to freelance computer game design and worked for SegaSoft, TSR, Hasbro Interactive, 3W, THQ, Simon and Schuster Interactive, Target Games, h2o Interactive, and Gizmo Games. He won the 'RPG Story of the Year' award for Aidyn Chronicles: First Mage. Some of his computer game credits include 'Star Trek DS9: Dominion Wars', 'Europa Universalis', 'Duke Nukem: Time to Kill', and 'Diamond Dreams Baseball'. Chris then joined EA's Westwood Studios as Creative Director for EA's first MMO, 'Earth & Beyond'. Later he was Creative Director at Cheyenne Mountain Entertainment working on 'Stargate Worlds', an MMO based on the 'Stargate' television franchise. Chris now teaches Game Design and Interactive Story at Carnegie Mellon University's Entertainment Technology Center, a grad program. Chris is a playwright and member of the Writer's Guild of America West.