The Kraken - a gaming vacation - Schloss Neuhausen, Germany
A baroque gathering of international gamers and game creators to play and create fine quality games
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GUESTS OF HONOR

Look whom THE KRAKEN has snatched!

Steadfast KRAKEN allies known for their talents, brawn, wit and humor.

SandySANDY PETERSEN aka the Great Old One aka The Only Old One aka Mr. Shiny aka Carl Sanford aka Uncle Sandy is the original designer of the roleplaying phenomenon Call of Cthulhu and thus played a key role in making Cthulhu and Lovecraft household names all around the world. Sandy is the most influential shaper of the fantasy world Glorantha after Greg Stafford himself. He would be even more famous now if computer game had design credits printed on them. Mr. Petersen is responsible for most of the fun you had playing Doom, Quake and Age of Empires. Now Sandy pursues his third-act career as board game designer, creating titles like Cthulhu Wars, Glorantha: The Gods War, Planet Apocalypse, Hyperspace and the upcoming Eternal Adversary with his own company Petersen Games. Sandy is also the Chief Creative Consultant and Guidance Ro-Man for the legendary and indestructible publisher Chaosium.

Robin D. LawsROBIN D. LAWS is the acclaimed game designer of HeroQuest, The Yellow King Roleplaying Game, Hillfolk and many fine products for Trail of Cthulhu. He also wrote our Chapbooks Sharper Adventures in HeroQuest Glorantha and Mother of Monsters. Robin is a writer, movie buff, the Robin of the famous Ken & Robin Talk about Stuff podcast, a well-travelled and well-versed convention guest and first-class seminar speaker. He is a great GM and one of the best analytic and creative minds when it comes to narration and narrative structures in games. Just check out Robin's Laws of Good Game Mastering, Hamlet Hit Points or Beating the Story. Robin is currently working on chapter two of the Glorantha computer game Six Ages and the all-new Big Rubble and Pavis sourcebooks for RuneQuest: Roleplaying in Glorantha.

Ken RolstonKEN ROLSTON is a Bon Vivant, sage, folk singer and award-winning designer of pen-and-paper RPGs and supplements. He co-designed the 2nd edition of PARANOIA, wrote for RuneQuest, Ghostbusters, Stormbringer and not to forget Superworld, for which he created the infamous supplement Bad Medicine for Dr. Drugs. When dinosaurs ruled the earth, Ken served as roleplaying director for West End Games, Games Workshop and the Avalon Hill Game Company. As a video game designer, he was lead designer for The Elder Scrolls classics Morrowind and Oblivion. During his reign as RuneCzar, a period famously know as the RuneQuest Renaissance, he contributed his deathless prose and peerless editorial gifts to Sun County, River of Cradles, Shadows on the Borderland, Dorastor: Land of Doom and Strangers in Prax. Now Ken seldom leaves his rocking chair, except when working on an exclusive KRAKEN Chapbook or to make sure everyone is having a good time at THE KRAKEN. We are happy that he will spend his yearly Euro-Geek-Jaunt with us again.

Lynne HardyLYNNE HARDY discovered roleplaying games at university thanks to the Seattle Seahawks, even though she's English. The first RPG she ever played was RuneQuest, closely followed by Call of Cthulhu. A cheeky letter to Wizards of the Coast got her into the gaming industry and, like a bad penny, she has refused to go away ever since. She also created her own steampunk pulp adventure game (Cogs, Cakes and Swordsticks) while occasionally dabbling in the field of short story writing and winning awards for her work. Lynne formed part of the team responsible for updating Chaosium's legendary Masks of Nyarlathotep campaign, and her modern-day Call of Cthulhu scenario, Scritch Scratch, was Chaosium's 2018 contribution to Free RPG Day. She is now working full-time for Chaosium as Associate Line Editor on the Call of Cthulhu RPG. Her latest work includes the much anticipated Berlin - The Wicked City sourcebook. When she's not beavering away at the day job, she gives talks and workshops on traditional embroidery techniques, as well as trying to work out how to write curses and other such nonsense in Middle Egyptian hieroglyphics. She has even been known to enjoy the odd cocktail or two ...

Jason DurallJASON DURALL got started in the RPG industry with Chaosium, play-testing and writing a tiny bit of Elric! He wrote Slaves of Fate for the ill-fated Dragon Lords of Melnibone. He's best-known for Basic Roleplaying and has worked on Cthulhu/BRP-based games. Among many other RPG materials he worked on Lords of Gossamer & Shadow deserves a special mention. His professional career has largely been in the computer games industry, as lead worldbuilder for Shadowbane, creative lead for Wizard101 and Pirate101, and lead designer on Drakensang Online. Now a full-time writer and game developer, Jason is managing Modiphius's Robert E Howard's Conan: Adventures in an Age Undreamed Of, and is the Chaosium Line Editor for the ENnie Award-winning new edition of RuneQuest Roleplaying in Glorantha. He will be spearheading and contributing to other Chaosium projects to come.

Ian CooperIAN COOPER is Chaosium's Line Editor for HeroQuest. A native Londoner, and a tattooed, pierced, and bearded gamer, he has been playing games for over 30 years. After starting with Traveller, and then long years of D&D, a copy of Cults of Prax began a life-long love affair with Greg Stafford's creation of Glorantha and other games by Chaosium. After a brief hiatus from gaming in his twenties (the 'beer is good' years) Ian returned to gaming in his thirties, energized by Hero Wars and the new wave of story games from the indie scene. He wrote canon material for the Sartar Rising series and was working on Dragon Pass: Land of Thunder. He contributed to Sartar Kingodom of Heroes, the Sartar Companion and HeroQuest Glorantha. Ian's proudest achievement so far is being published by Chaosium. Check out his epic HeroQuest campaign set in Sartar with The Coming Storm and The Eleven Lights.


October 18-21, 2019